Creators

CREATOR EXPO

The heart of TPK is connecting players with third party content creators for Pathfinder and Starfinder. However, we can't do that unless you become part of the party! We are offering two major ways for content creators to get in touch with players:

  1. Demo Materials: "Try before you buy" is a proven technique to generate sales. All weekend long, we want to offer players a chance to experience YOUR materials first hand. A prewritten scenario with your custom monsters and classes will give players and GMs the best taste of your writing. However, samples of player or GM options that they can use however they want that weekend are also valuable introductions! It's especially useful if your materials can be incorporated into a virtual table top program, like Foundry or Roll20. What you submit is up to you, but there is one requirement: it must be free. We wholly support having a "pay what you want" option, but the sample must be accessible to any player or GM at no additional cost.

  2. Prerecorded stream: We will be hosting a stream schedule for viewers to watch during the weekend. What we will be doing differently though, is recording sessions prior to the streaming date. We'll be broadcasting each day with three 8-hour cycles so that every time zone will have the ability to view a session at least once. Presenters (and co-hosts) will be set up with one of our hosts to record your slot prior to the event date. After that, your part is done! We are doing this to maximize the possibility of attendance, and increase the likelihood of availability for presenters and hosts alike.

SUBMIT DEMO MATERIALS

PITCH STREAM SESSION

CLOSED! Please continue to send in Demo materials!

REQUIRED INFO

  • Basic contact info - Name, email, pronouns, and headshot

  • Brand Info - Brand, description, logo file, social media links

  • System - Pathfinder Second Edition, Starfinder, or Pathfinder First Edition

  • Download URL - This should be a link on Pathfinder Infinite or DriveThruRPG where players or GMs can download your sample. Samples can be PWYW but must be available for free. Affiliate links are acceptable as well.

DEMO REQUIREMENTS

TIPS FOR A GOOD DEMO: Demo materials are the best way for players and GMs to try your materials before they buy. A demo game will ideally be 1-2 or 3-4 hours long, and either be an original adventure made for TPK sampling your materials, or a sample of an already published adventure. A good model for sample adventures and VTT integration are Pathfinder Bounties. Player options, similarly, should be a small selection of materials you already have available to purchase. Neither has to include the full extent of the content you have available, but should be enough to inform the player if they want to buy the full version. For instance, you could submit your class as a pregenerated character with set options, or limit the choice in abilities that sample class can select (2/4 class features available for instance).

On the form, include:

  • Description - A short 2-3 sentence description to be included as preview text for your sample

  • If an adventure - Quest, One Shot, or Module or Adventure Path sample

  • Level - For the cons purposes, we will only be supporting demos up to level 10

  • TAGS - Tags are important for customers to filter the content they are looking for

    • Adventure - This is a playable adventure. May include any of the below categories as well

    • Ancestry - Includes a playable ancestry

    • Archetypes - Includes a playable archetype

    • Bestiary - Contains monsters, NPCs, or hazards for GMs to use outside of a prewritten adventure

    • Class - Includes a playable class

    • Items - Includes one or more items players can equip

    • Setting - Information about a setting for GMs to use outside of a prewritten adventure

    • Subsystem - Includes a subsystem for GMs to use outside of a prewritten adventure

STREAM REQUIREMENTS

TIPS FOR A GOOD SUBMISSION: Our stream submissions will be prerecorded with one of our cohosts prior to the event date. The recording will be lined up on our streaming schedule during the weekend, and play at least twice before the next date (PST). While this event is in support of third party products, your stream should not just be an overt advertisement. Rather, use the context of your product to have a discussion about a topic. For instance, if you designed a setting, talk about how you designed that setting, giving advice to others who might want to do the same. Your pitch should be able to be copy and pasted onto our schedule (with minor modifications) and be as intriguing to an audience member as it is to the TPK Board.

NOTE FOR ACTUAL PLAYS: Because of the nature of your shows, we'll be running your streams live on the Discord channel in tandem with the pre-recorded stream so that you can get audience participation.

On the form, include:

  • Co-host contact Info - Name, email, pronouns (having a cohost is not necessary)

  • Pitch - No more than two paragraphs

  • Breakout Session - Will be live during the event to interact with the audience

  • Audience - Content Creators, Players, Game Masters

  • Time required - Please note, 2 hour slots are only available for actual plays

  • TAGS - Tags are important for the audience to tune into the streams they are interested in

    • Actual play - You will be running an actual play

    • Adventure - Discussing adventure writing within the context of your product

    • Advice - General advice. Please expound in your pitch

    • Art - Relating to artwork

    • Class/Archetype - Discussing class design within the context of your product

    • Development - Discussing game system design within the context of your product

    • Freelance - Relevant to current or potential freelance writers

    • Item - Discussing item design within the context of your product

    • Monster - Discussing monster design within the context of your product

    • Podcast - Relating to TTRPGs in podcasting

    • Review - Reviewing a product

    • Setting - Discussing setting design within the context of your product

    • Showcase - Demoing how a product works

    • Subsystem - Discussing subsystem design within the context of your product

    • Video - Relating to TTRPGs in video formats (YouTube, TikTok)